Optional Rule Set for Sixteen-Thirty something...
These rules are primarily intended to be used together.
Some of the problems they are meant to overcome don't
appear until one is used. In particular, shrinking the
hand size down makes an initial position very strong
compared to the original game. When the cards were
constantly cycling, initial positions were pretty
Please tell me how you like these rules and if you find
any problems with them.
- Hand Size: Hand sizes are limited to six cards.
The initial deal is of six cards.
- Fair Start: Separate out the six VP chits for
Spain, Germany, and the Hapsburg Empire. Shuffle.
Deal one to each player. If playing with three or
four players (optionally) remove an undealt VP chit
from this group from play. Put the remainder into
the main group. Shuffle. Deal out the rest of the
chits as normal.
- Regaining Neutrality: If a country reaches zero status
and zero ability, it loses its faction marker.
- Delegation of Votes: A player may assign his/her
votes to the caller of the vote. Those votes will vote
just as the caller does. Optionally, delegation can be
done to any voter, not just the caller.
- Change to First Turn: The rule that three influence cards
are required to be played before the first turn is stricken.
That is no longer an option.
March 11, 1996